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Industrial Designer

Amity is the board game console designed to provide a fun shared experience between players and their loved ones. The board uses physical playing pieces and integrated video calling to provide meaningful engagement despite any distance.
Role:
Ideation
UX/UI
Physical prototyping
Team Members:
Callan McGill
Hayley Stout
James Krasner
Nearly 1/4 of adults aged over 65 are considered to be socially isolated.
Social isolation has been associated with a 50% increased risk of dementia as well as an increased risk of many other serious medical conditions.










An interactive game board could provide a genuine connection over age differences
values physicality
easy to learn
connective over distance
easy to connect
engaging over time
comfortable in home


button and icon size analysis
reachability analysis
Physical Testing


game piece size analysis


The Board




1/3

Curved Aluminum Form with Feet
Negative space underneath as well as the soft curves were added to ease the process of picking up the device, while the defined feet indicate placement on the table

Magnetic Adjustable Hinge
Allows easy transfer of second screen from each port with the ability to tilt for best positioning

Illuminated Power Button
Easy to locate power button that visually indicates power status and battery levels





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Additional Parts





standard piece

mini piece

User Interface







1/5




1/5


Utility Setup
Chess Setup



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